Showing posts with label Guilds. Show all posts
Showing posts with label Guilds. Show all posts

Wednesday, February 9, 2011

The Forest For The Trees

You know the saying. Can't see the forest for the trees. Sometimes it's very easy to miss the big picture while focusing on the details. The following is a meandering story with a somewhat cogent point at the end. Read at your own risk.

Wednesday, January 26, 2011

Blog Azeroth Shared Topic: When Good Guildies Go Bad

Meet Bob. Bob is a solid healer, reliable raider and all around good guy. Meet event X that affects Bob's performance, attendance, or attitude. What does a RL/GM/Friend do about it?

Tuesday, January 11, 2011

Officer Hour: When to bench

For most hardcore raiding guilds it's easy to decide who goes to a raid and who is benched. The players with the higher numbers, better survivability and class skill are taken over those who aren't up to their level but what casual raiding guilds?

Sunday, January 2, 2011

Blog Azeroth Shared Topic: Will the last one to leave...

... please turn out the lights.

What happens when your guild goes kaput? Are you the lone figure trying desperately to rebuild a fallen house or a member of a mass exodus escaping an oppressive Pharaoh? There are many different reasons guilds fall apart and none of them are particularly pleasant. I'm going to cover how to move on to another guild when the one you are in collapses.

[Post is being revived for the shared topic week.]


Monday, December 27, 2010

Guilds: Size Matters

During my stay in Azeroth I’ve been in 7 different guilds. I’ve been GM, Co-GM, Officer, Raid Leader and just your average everyday member. Ol’ Jack’s been in small, friendly leveling guilds, big impersonal raiding guilds and everything in between. Some people will tell you it’s how you use it but, truthfully, SIZE MATTERS.

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